Apr 27, 2024  
2015-2016 Undergraduate and Graduate Catalog 
    
2015-2016 Undergraduate and Graduate Catalog [ARCHIVED CATALOG]

CSCE 4220 - Game Programming II

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4220. Game Programming II. 3 hours. Game engine programming techniques, including real-time 3D graphics programming, shader techniques, terrain rendering, level of detail, collision detection, particle engines, 3D sound, and character animation. Prerequisite(s) : CSCE 4210, CSCE 4215.